During my second foray into the college life, I decided to go for an Associate’s in Video Game Design (specifically for the artsy side of the process, rather than the technical parts, for now). During these two years at BCTCS, I have learned how to create GDDs appropriately, construct 3D models using Maya, create textures for those models (using Photoshop and Maya), import assets and create small games with said assets within Unity, and learned overall about the new and old techniques it takes to make an efficient and unique video game.
During the semester where I was first learning how to create 3D models, I had to create several different items; one in particular, was of a technological device (and considering everyone has a smartphone, I figured that’s what I’d do). I asked my wife to borrow her Samsung Galaxy and spent a couple of days modeling it, adding appropriate shaders/materials, and then created all of the small details of the phone – including the cameras, speakers, audio jacks, and even the various symbols on a phone screen (including app symbols, the clock, the battery charge, and even the background image). I am very proud of this final product, because it almost feels like I just shoved her phone into my computer monitor and voila! I will more than likely post an interactive version – like with the Shrine and Ship models I’ve posted – so check back down the road!