To take a slight break from DeskMate icons and “DDnD”-related stuff, I thought I’d dig around a bit in my old stash of creations and post something slightly different. Most might not realize this, but I actually have 3 different YouTube channels – one that encompasses everything Ronin Yeti, another that is basically a library of home videos from my past, and lastly, a Gaming Dojo channel, that was originally created for the sole purpose of teaching people about video games in various ways (how to make them, issues and facts, etc.).
One of my colleagues from HVRE last year convinced me that I should help others make games, considering I need all thew help I could get initially. With that motivation, I sought out to begin creating a small, 3-episode mini-series on the very basics of creating a model, importing it into a game engine, and finally animating said model. With all of the stuff that was going on at the time (and still is happening), I only really got time to make the first episode, of which I am somewhat proud of, to be quite honest.
The above video teaches one how to simply make a hand model in Maya, showing off the best and quickest way to create what is normally seen as a hassle in 3D model creation.
Enjoy the video, and hopefully I’ll get back to finishing up this mini-series soon, and begin creating others, as well!