Category Archives: Logos & Icons

Various types of logos and icons, mostly all created in Photoshop, that I had to create the VR title “Mortimer’s Mansion.”

Mortimer’s Mansion 1st Icon

A second logo/icon for "Mortimer's Mansion"
A second logo/icon for “Mortimer’s Mansion”

An indie, volunteer VR horror/puzzle game made by a group of local game developers in Lexington, Kentucky (RunJumpDev), “Mortimer’s Mansion” was created over a span of several months in the year of 2016, and is scheduled to be presented at this year’s LexPlay gaming convention at the end of October of 2016.  I was tasked with various jobs, one including designing and creating a specific, themed puzzle (out of many) for the game.

During the last month of production for this year’s HVRE game, we had to create a few things to make the game more personable and advertising-friendly.  One of the team leaders asked a couple of us to create both an icon and a logo for the game, to try to encapsulate what the game was about, but with a simple, yet stylized design.  I had come up with an idea for what I was calling an “amalgamated shadow” logo; which would have been the text “MM” ( for “Mortimer’s Mansion”) in a custom font in the foreground, with a dark mass behind it which would take the form of several key puzzle items in the silhouette.  Along the way of wanting to create that specific idea, I stopped halfway through because I found out that someone else’s logo had already been picked within a relatively short time.  So, I decided to take some of what I already had and create something different that would serve as a nice little icon, so I made the dark mass into the shadow of a pumpkin and positioned the special, custom text I made into the face of said pumpkin (with the “MM” being the eyes, and the “HVRE” being the mouth).

I really like how this turned out, but I really wish I had had a little more time to create what I had in mind in the beginning; perhaps I will create it in my spare time as a personal test and post it when finished!

Mortimer’s Mansion 1st Logo

The first logo for the indie VR game "Mortimer's Mansion"
The first logo for the indie VR game “Mortimer’s Mansion”

An indie, volunteer VR horror/puzzle game made by a group of local game developers in Lexington, Kentucky (RunJumpDev), “Mortimer’s Mansion” was created over a span of several months in the year of 2016, and is scheduled to be presented at this year’s LexPlay gaming convention at the end of October of 2016.  I was tasked with various jobs, one including designing and creating a specific, themed puzzle (out of many) for the game.

One day, in my spare time, I thought I’d create a type of game logo, perhaps even a flash screen, for our game.  At this point, we had been using a lot of placeholder art for both the game itself and the social networking sites we had been updating on; so I took it upon myself to try to give our little game a face that people online could connect to.  This was essentially the first game logo/splash screen I ever made (which is kind of obvious with its simplicity), and went through a few different iterations until I decided upon this one.

At the time, as well, the game didn’t have an official name (we were still up in the air as to exactly what it would be called, even though the words “Mortimer” and “mansion” were definitely going to make it in the finalized version; and as you can see, the name changed from this to the standard “Mortimer’s Mansion.”  I found a nice, old library picture from google and used it as the background (after placing some filters on it), I took one of the puzzles from the game – in this case, the Bust puzzle – and attempted to create a symbol with it (hence the four freaky heads placed beside one another), and then I added the text in a stylized font with some extra features to give it a more unsettling feeling.  I feel this could have been better, but for being a first try, just for a few hours one night, I think it turned out rather neat!