Character Medallions


Considering I had created a grid system for player movement on the maps within the map viewer of the GM interface, I needed something to indicate when and where characters were moving.  Using the portraits I had already created for the 5 main characters, I took away some details of their faces (like the eyes, mouth, and nose), and shrunk them down to fit inside little “medallions” I had also created for them (using their designated colors).

Each Character Medallion can be moved around the map, using the grid, in all directions (even diagonally).  Also, whenever the players are in a battle and they put their characters into a “Focus Stance” – something I will be discussing and posting about later – a certain particle effect occurs behind each Medallion, signifying to them and the other players that they are indeed in Power Stance.

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