3rd Hurdles Meeting for Sol Mates


In 2016, I was a part of a 5-week personal game jam at RunJumpDev (a local video game creator’s group), creating planetary concept art for some upcoming games.  Then later in 2017, after graduation, I decided to try it all over again, but instead of simple concept art, I decided to throw in one of the current “Dreams” projects at the time, “Sol Mates;” a precursor mini-game of sorts to the entirety of the “Legends of Saviors” series I had been working on up to that point.

During the third week of this second round of Hurdles, it began to come together more coherently and consistently, with most of the work going towards polishing and “juice.”  Even though the version from week 2 was, more or less, a v1.0 Beta, ready for play until the end, it was still missing some elements – big and small – that could make it even better.

Enjoy the video!

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