Nearing the end of my last semester at BCTC in 2017, I was to perfect a game I had been working on for almost the last year, through and for different classes, in different semesters. “Yenen’s Tale” – another game in the “Legends of Saviors” series I’ve been in the midst of creating – was the name I gave my final project, and it was looking to be a very nice piece of work (if I may say so!).
This video shows off the first walking cycle I had ever put into a video game, and even though I was still very inexperienced at the coding part of what I needed to do, I was able to use Maya and Mechanim – the latter within Unity – effectively enough to create something that wasn’t entirely horrible!
Enjoy the video.