Kamina Minion Model (Interactive)


During my second foray into the college life, I decided to go for an Associate’s in Video Game Design (specifically for the artsy side of the process, rather than the technical parts, for now).  During these two years at BCTCS, I have learned how to create GDDs appropriately, construct 3D models using Maya, create textures for those models (using Photoshop and Maya), import assets and create small games with said assets within Unity, and learned overall about the new and old techniques it takes to make an efficient and unique video game.

This is an interactive version of the model I created in my 3rd semester at BCTC for an animation project; the Kamina minion (also known as “Kaminion”).  Here is the prior post about this specific model, with more details and background information if you so desire to read it!

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