Futuristic Abode Model

One of the earlier models I created in 2016
One of the earlier models I created in 2016

During my second foray into the college life, I decided to go for an Associate’s in Video Game Design (specifically for the artsy side of the process, rather than the technical parts, for now).  During these two years at BCTCS, I have learned how to create GDDs appropriately, construct 3D models using Maya, create textures for those models (using Photoshop and Maya), import assets and create small games with said assets within Unity, and learned overall about the new and old techniques it takes to make an efficient and unique video game.

Yet again, during my first class pertaining to 3D modeling (specifically in Maya), I was tasked with creating something from scratch – in this particular case, we got to choose between a few different options, but I opted for the “futuristic home” one.  Up to this point I had only created a vehicle and a pair of sunglasses, so I had never built any type of architecture.  Luckily enough, over the span of a few days, I took inspiration from the Jetsons and was able to create a solid domicile with windows, a chute for waste, solar paneling for electricity, and an overall shape that could possibly withstand the various weather conditions one would find over a lake or ocean.  I really enjoyed doing this model, and I believe it is one of my better ones!

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