Within the first RPG title of the “Legends of Saviors,” the player will continue their cosmic adventure onto the 4th playable cosmic entity (a planet in this case), known as Jagg, within the Saro Perspective.
Jagg, like Signa, wasn’t even conceived of until a few months before I had started back to college in the fall of 2015. I was trying to come up with an idea for the 4th playable planet, one that would be a bit different than the others, follow a certain theme (in this case, obviously water-based and “movement” in various ways – one example is the Alpha Species of Jagg are the first species to create space flight in the Saro Perspective), and also served a few different functions, both in a narrative way and game design-wise. Firstly, I wanted to present an almost “lifeless” planet/level to the player, full of wonderfully broad views and intrigue of what had transpired (initially, the idea was to have a planet become totally submersed in water at one point in its history, effectively killing off most of the flora, fauna, and even killing off the Alpha Species, but the frozen aspect was later added with the revamped history of the planet and its inhabitants). The giant Kay Shard would also help begin unraveling questions within the player, having to do with the gigantic structure, its purpose, and its origin; as it obviously does not look like a “natural” occurrence. Secondly, the time in which the player gets to visit Jagg will be (if not at the exact time) the climax of the RPG title, “The Buntaien Souls;” where, within the story, Kaiel is under great duress, Yenen begins to remember things he probably shouldn’t be, and the facing of a planet where almost everything is dead and frozen in place, should give a very tense and somewhat melancholy feelings to the player, hopefully urging them along, to make get answers to their questions, and to make things right, again! Also, another reason for the purpose of Jagg, and what becomes of it, is integrally tied to the transition one main character must go through, to help further their character development and to lead the game where it eventually goes (to Signa and beyond)!