It has always been planned that I were to create a game(s), it would be filled with believable, dense, and fanatical lore that would try to tie-in each theme into one other. With this in mind, I have been working on said lore, people, cultures, planets, history, etc. for many years, trying to figure out something compelling and receivable. I hope to bring old traditions of certain cultures to modern people through various themes, and to engender an experience that transcends the gaming system it is played on.
*As a slight disclaimer, I apologize for the crude drawings (I’ve never admitted to having great drawing skills), I feel I am better suited for “2.5D” and 3D canvases (like Photoshop or Maya), compared to traditional paper or whatnot.
If you have been looking at some of the other posts, specifically the “Planetary Concepts” or “Lore Concepts” ones, you may have noticed that each of the 5 main planets within the Saro Perspective (that each bear an Alpha Species) all have a type of natural extrusion at their northern poles; some examples would be the extrusive mountain on Par’N (the first picture above), the volcano on Katu, and the Kay Shard tip on Jagg. Also, what you may – or may not – have noticed is that each planet (and actually, not just the ones that have an Alpha Species) also have a giant body of water that typically make up their southern poles. Within all of the bodies of water is a natural mass of igneous rock and other dense and strong minerals that make it almost impossible to pierce (an example is the second picture above). The northern extrusions and the southern masses are actually the domiciles/sanctuaries/beacons of two omniscient and immortal beings that help keep the balance of the planets they dwell on; the north having “RuMa Temples,” and the south having “MaRu Fortress” (both terms are used by the Buntaiens and the RuMas). The reasons for these beings/entities existence on every planet is to keep a literal balance of all of the planets within the Saro Perspective (and every Perspective is the same, in these respects), summon the Buntaien Souls from their slumber (to find new hosts), and to not only train the Buntaiens that eventually develop, but also to guide the Alpha Species’ of the planets on which they exist.
There is a lot more information regarding both the RuMas and the MaRus (their origins, their reasons for being, how they are different from one another, etc.), but I will leave that for another post with updated concepts!