The origins of “Legends of Saviors” lies within a Dragon Ball Z/Dragon Ball GT and Mortal Kombat amalgamated fan-fiction I had acted out with friends, wrote documents on, created a D&D campaign based on the lore, and crafted a short game made in RPGMaker. I still have drawings from those days, and thought some people might be interested in what was going on almost two decades ago.
As time progressed, so did the style and story of Yenen. Even 10 years ago, around the same time the picture above was drawn, Yenen’s story had blossomed into something far deeper than previously conceived about him. His origins and actions will now play a crucial role not only for a couple of planets, but has (and will again) been the catalyst for much change within the Saro Perspective, itself.
The first picture posted above was drawn around the same time I had first redesigned Yenen (to be less Saiyan/Namek, and more unique) into a bulky version of his original form. Again, in my mind, I never felt like Yenen was a muscle-bound character, and believed he relied mostly on his speed and wit to get him through situations, so eventually (and this was around the same time as the RPGMaker version of “The Buntaien Souls” – named “The Souls Within,” originally – was being created) I redrew him again (the second picture posted), but more to coincide with how the in-game sprite of his character looked; which luckily looked thinner. As for the third picture posted, I drew this a year after I had quit making the RPGMaker version (which was around 2005), and since then, I feel this is the best profile of Yenen, to date; I believe it encompasses both his determination, but also his serenity (or perhaps his veil, thereof).