Within the titles of the “Legends of Saviors” series, there will be a diverse set of playable areas; more specifically, planets, “stars,” and space installations.
In the summer of 2015, I started classes at BCTC for Graphic Design upon a Video Game track, and I was taught the basics of Photoshop. Within a couple of weeks I started, for the first time, using Photoshop to try to create stuff from my old project I had worked on many years prior, and began to get motivated to completely overhaul my old ideas into better ones.
From left to right, top to bottom, the first two icons are for both the (what is now termed as) Proto Par’N and Present Par’N (respectively), the 3rd icon was the first version of Primal Katu (when it had four rivers instead of two), the 4th icon is Present Hatz (with smaller “Colossal Breaches” than what can now be seen on the newer concepts), the 5th icon is the old version of Present Jagg (when originally, the planet had been flooded, instead of frozen), the 6th icon is Present Signa (which, in my opinion, kept the same concept, but now looks MUCH better). As for the last column of icons, those are kind of secret, and are still in development, conceptually. I plan on posting histories, legends, and videos of their newer versions whenever I get them finished!